hi again, another "render" bug in the v6 beta.
the laser material renders fine in v5.7.1. but in v6 beta 18 sometimes shapes got connected that shouldn't connect. issue isn't not easily reproducable, it only happens sometimes like a glitch.
preview looked always correct, only in the actual output of the laser it was wrong.
i filmed this on site, couldn't upload the video here, hence:
https://iframe.mediadelivery.net/play/3 ... c2baded861
in the code ShapeNumber get's increased for each new shape, and this seems to not always work well.