Hi mappers,
Timelines, native export, refreshed UI, workspaces, offline library and more: MadMapper 6 is OUT !
We hope you'll love this new version!
https://madmapper.com/myaccount/downloads
MAD team.
MadMapper 6.0.0 Release Notes
ADDITIONS
+ Added Timelines:
+ Timelines are replacing Cues, they are like Cues but all parameters can be animated
+ Visuals can be added in Montage Tracks and used as visual for video / laser layers
+ Audio Track
+ OSC / MIDI Output tracks
+ Markers allow interactivity on timeline playback
+ Conductor is the master timeline, it can be synced to an external Time Code (MIDI MTC / Audio LTC / ArtNet TimeCode)
+ Montage tracks control media playback (Movies, Materials, Generators etc.)
+ Surface FX Timebase can be controlled by timelines playyback
+ Export your timeline to get movies for each Video Output, ILDA file for each Laser Output, Audio File for all audio in timeline (audio tracks & montage tracks), MadLight Sequence for DMX Output
+ Timeline in grid (not conductor) can be synched to BPM with Quantized Launch & BPM Sync Playback. Sync your Video, your LEDs, Lights & Lasers with Ableton Link
+ MadMapper Projects are now stored in a folder with resources (workspace)
+ Menu File / Collect and Save allows you to import all necessary resources (Materials, movies, audio files etc.) so your project can be easiely moved to another computer
+ MadLight:
+ DMX Fixtures are now in the output and sampling video surfaces
+ User Interface
+ Major refresh
+ Support more display scale ratio on Windows (like scaling 150%, before MadMapper supported 100% or 200% but not inbetween)
+ Media Tab is on left side by default, can be extracted on the right side with menu View / Extract Media Tab or with toolbar button
+ Surface Lines & Masks list can be resized
+ Added a "Show Surfaces Names" option in Input View and Output Preview Settings
+ Added a "Switch to media" button in surface inspector
+ Added keyboard shortcuts for object-tabs (media, video surfaces, laser surfaces, etc)
+ Project management
+ Added a project export function
+ MadLaser:
+ Added Laser Circle surface type
+ Implemented laser mask feathering (on Laser Quad & Laser Output)
+ Added distortion transform on Laser Output (fixes projector pincushion distortion)
+ Added laser Generator "Laser FX" to apply a Laser Line FX to a vector source visual
+ Audio
+ Added Audio Equalizer in Master tab (4 bands, high quality)
+ Added Audio Routing on movies & timeline audio tracks (multi channel input / multi channel output => routing matrix available)
+ MIDI / OSC outputs can be defined in Project Settings
+ Support render passes in ISFs
+ Library resources (Materials etc.) are available offline (when no internet)
+ Added Svg Image player (add image / choose an SVG file) => you can get a vector input with colors for lasers surfaces and a adjustable size SVG for video surfaces
+ Added a way to re-enable discarded audio devices in Preferences
+ Added option to replace a Material / Generator etc. with another on a visual in Media Bin (right click / Replace ...)
+ Added Windows Audio Session as audio driver type option in preferences (WASAPI)
+ Added an synchronised Favorites collection in Library
+ Added a way to re-enable discarded video-inputs in Preferences
+ Added a custom resource import from another project in Library
+ Video Cursor can be styled (Cross or Circle)
+ On Windows, prevent multiple instances of same MadMapper executable
IMPROVEMENTS
* Optimized engine when working with many outputs
* Optimized NDI input & output (improves working with many streams + avoids blocking engine while NDI is encoding)
* MadLaser:
* Keep showing laser output masks (if enabled) while showing Test Pattern
* Optimized masking
* Automatically unarm lasers after waking up machine from sleep mode
* MadLaser: when exporting ilda, add the FPS in filename & look for it when importing ilda movie
* MadLaser: update etherdream IP & device name if changed
* Updated Ponk Output to handle multicast + handle multicast in Ponk Input
* Optimized Ilda movie
* MadLight / DMX:
* Disable Use Hardware Acceleration option for movie decoding on Windows (can be enabled from project settings), to avoid instability with some graphic drivers, and most of the time performances are not better at the moment
* Identify garageCube USB DMX with index on Windows (reloading file was not relinking correctly after a reboot)
* When changing artnet network interface in preferences, update unicast table (no need to validate preferences first)
* Optimized DMX Output with many universes
* Improved sorting by IP in ArtNet unicast table
* Added “Match Output Ratio” in input preview popup
* Double bufferring on Syphon input to improve fluidity
* Added "Paste Value" in widget right click
* Enable rotative selection in preview through different types (video / laser / dmx)
* Handle audio device disconnection
* Update to NDI SDK 6.1.1 (solves possible NDI input issue on macOS Sequoia)
* Calendar Scheduler handles starting & stopping timelines using calendar event start & end time
* Fading colors is made in perceptive space (in timeline track/key transitions)
FIXES
- HAP Movies with audio could get shortened in some conditions
- MadLaser:
- Fixed issue with etherdream if started when ILDA frame is more than 4000 points
- Fixed laser line texturing with different aspect ratio
- Fixed slider with integer value when value is over 1000 (ie slider 16 bits)
- Fixed possible vectorization bug on Apple Silicon
- Fixed an issue in Laser Quad with mesh warping & input mesh enabled
- Fixed possible issue with soft-edge on laser quad
- Fixed possible issue working with multiple Helios DACs (after disconnecting / reconnecting one)
- Fixed control /application/view/fullscreen after changing fullscreen mode manually
- AVFoundation movie player: fixed handling audio level in some cases + fixed audio playback after changing system default output
- Fixed sending Control feedback (osc, midi) for color (red, green, blue, hue...) when changed from cue / timeline
- Fixed possible issue editing fixture with sliders
- Fixed laser lines animation with texturing when surface aspect ratio is far from square
- Fixed Control Surface module when multiple units of same device are connected (system might add a number suffix to MIDI device name)
- Fixed possible crash after waking up computer or when loading file in some cases
- Fixed export ILDA precision + ILDA FPS in filename if non integer
- Fixed posible uv issue with mesh warping + mask feathering (use intersections with mesh warping segments)
- Fixed possible issue in Video Output loopback / spout / ndi on Windows depending Display Scale
- Support standard ISF long declaration (“VALUES” & “LABELS”)
- Fixed Open DMX USB flickering on Windows
- Fixed possible issue in DMX Router module
- Fixed loopback rendering on Windows with display scale 150% (was zoomed in beta 3)
- Fixed Fullscreen Video Cursor position in some circumstances
- Fixed loopback/spout/ndi render on windows with display scale 150% 175% etc (was zoomed in)